Monday, February 10, 2014

Molyneux: Dungeon Keeper version of the free-to-play is "idiotic" and ... - Onet.pl

Sir Peter Molyneux, one of the most famous game developers and co-founder of the legendary studio Bullfrog, criticized the mobile version of Dungeon Keeper a la Electronic Arts. The cult strategy “modern” edition, supporting the business model of free-to-play, sparked a wave of indignation players online.

Molyneux, one of the few game designers in the world that can boast of the Order of the British Empire, by far the greatest successes in the late 80s and 90, when he and other workers studying Bullfrog created titles such as Populous, Syndicate, Theme Park, Magic Carpet and Dungeon Keeper finally, which appeared in 1997 and completely revolutionized real-time strategy genre, and inspired the creators of many other games, in including such gems such as Dwarf Fortress and most recently The Mighty Quest for Epic Loot …

According to the creators of Black & White and Fable, “The electronics” – now the owners of the rights to the brand DK, completely distorted idea for this fantastic production. In an interview with the BBC Molyneux said: “Many times during the game I shot his head in disbelief, asking myself what is this? It’s completely ridiculous. Would just build a dungeon.’m Not going to set an alarm in the cell that resemble me that in six days Should I start a game, to cut down one block in the rock … “

Briton pointed out that in his opinion the fans of the original Dungeon Keeper probably would just refreshed version of what so loved. “I do not think that the developers at EA Mythic have done a successful job. They could not keep the balance between the classical version of the universally liked and refreshed proposal, specifically designed for a wide audience.”

Many reviewers also emphasized that the mechanics of the mobile game Dungeon Keeper from EA has been constructed in such a way that the naming game production of free-to-play does not make any sense, because without making transfers virtually impossible to play .

Mythic staff refuted the allegations, arguing that prepared the ordinary, mobile strategy which many, but not met with understanding fans. The studio was also accused of obstructing players to issue low ratings for the game in stores Google Play and the App Store.

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